Once the Sarcophagus is destroyed, the Chosen will revive one last time with partial health.During The Chosen's healing process multiple enemies will spawn.After a number of turns (based on difficulty) the Chosen will revive at full health and the barrier will return.Once defeated, the barrier will fall and the artifact will be open to attacks. The Sarcophagus is protected by a barrier that remains active while the Chosen is alive.The second stage is where the Chosen proper is encountered, as well as a the Sarcophagus that fuels their rapid resurrection.The first stage involves fighting through various alien and ADVENT units toward the Ascension Chamber, a teleportation device can used to send all present soldiers to the next stage.The assault mission consists of a two stages:.Completing these operations is integral to gaining influence with the factions.Each part requires a soldier at Sergeant, Lieutenant, and Major rank respectively.A Citadel Assault mission can be unlocked for each Chosen by completing a 3-part series of Covert Ops for their Resistance Faction rivals.If a Chosen appears during a timed mission (most geurilla ops and VIP extraction missions), the mission timer is paused until the Chosen is defeated or teleports away after interrogating/kidnapping a dazed soldier.For example, if it states there are 9 enemies on a mission and you scout the map and count 8, a Chosen is likely to appear after the squad is revealed. The Chosen are included in the Shadow Chamber's prediction numbers, but they will not be listed directly.Currently, the timers and chance for appearance are the same across all difficulties.However, you cannot encounter the same chosen twice within a 3 mission window, unless one of these missions is the ADVENT Blacksite Assault. Each chosen have their own separate timer, so it is possible to encounter Chosen in two or even three consecutive missions, if those missions were done in different Chosen territories.If you for example encounter and kill a chosen during a VIP extraction mission, then immediately afterward attack a non-story mission alien facility, the same chosen may be encountered at both locations. Missions outside of guerilla missions may contain divergences. Once a Chosen is encountered, it has 0% chance to appear on the next two missions, 50% chance to appear on the 3rd, and a 100% chance to appear on the fourth.Without 'Lost and Abandoned', you will encounter the first chosen during the first retaliation mission. With 'Lost and Abandoned', the first chosen will appear during that story mission and it will always be an Assassin.The chance for a Chosen to appear on a mission is based on territory and their own separate timer.Which can then be equipped on soldiers after a research project on that Chosen's equipment is completed. Each Chosen will grant XCOM their unique weapons when they are defeated in the Citadel.The Chosen on the strategy layer will cripple XCOM by using different tactics, such as reducing XCOM's income. The opponent that appears will almost always be the Chosen in control that mission's region. All Chosen are immune to all mental impairment status (Disoriented, Panicked, Stunned, Mind Controlled, etc).Their power develops as the game progress, gaining new strengths and increasing health, damage, and armor.At least one of their weaknesses will be from one of the Resistance Faction soldiers (Reaper, Templar or Skirmisher).Each Chosen has random strengths and weaknesses that will always be unique to each member.Given enough information, said Chosen can then assault the Avenger. The Chosen can all daze (an effect similar to Stunned) soldiers, and from there can kidnap and interrogate them for information.This will continue occurring until the Citadel Assault Mission is successfully completed. When a Chosen is killed on a mission, it is resurrected at their Citadel and can appear again in future missions.The Chosen are able to appear on missions and harass XCOM soldiers.Known similarities between the Chosen include: They are boss-type enemies similar to the Alien Rulers, but with some key differences. The Chosen are three new unique alien enemies introduced in XCOM 2: War of the Chosenas the titular main antagonists, consisting of the Assassin, Warlock, and Hunter.
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